I'm a Game & Narrative Designer located in Berlin, Germany. Currently employed at King to work on the Candy Crush franchise, formerly  Assistant Creative Lead, Writer and Game Designer on Daedalic Entertainment's Ken Follett’s: The Pillars of the Earth”. My bachelor thesis has been published as “Fantasies of Disempowerment: The Lure and Value of Voluntary Power Loss in Single-Player Video Games”. I give talks at conferences.