Video Games. Storytelling. 2D/3D Design. Based in Berlin, Germany.


About

I'm a Game & Narrative Designer based in Berlin, Germany, currently in employment at King. I recently worked on Daedalic Entertainment's Ken Follett’s: The Pillars of the Earth”. My bachelor thesis has been published as “Fantasies of Disempowerment: The Lure and Value of Voluntary Power Loss in Single-Player Video Games”. I give talks at conferences sometimes.