Mediadesign Hochschule, Düsseldorf, GER (2012-2016)
B.Sc Game Design
Ringling College of Art & Design, FL, USA (2010-2012)
BA Game Art & Design (no degree)
Game & Studio Narrative Designer, King, Berlin, GER (2018-now)
Mobile Games "Candy Crush" Franchise
Narrative Designer, Daedalic Entertainment, Hamburg, GER (2016-2018)
Episodic Adventure "Ken Follett's The Pillars of the Earth"
Artist Intern, Silent Dreams Games, Mülheim, GER (2015)
Survival RPG "Dead Age"
Add. Writing Intern, Daedalic Entertainment, Hamburg, GER (2012)
Point-and-Click Adventure "The Night of the Rabbit"
Radio Journalist & Writer, D.Streamers, Düsseldorf, GER (2012-2016)
Writer, Director & Producer of LfM Bürgermedienpreis-nominated radio play "On the Internet, nobody knows you're a fungus"
English (fluent), German (native), French (proficient)
Unity 3D, Unreal, Maya, ZBrush, Adobe Photoshop, Clip Studio Paint, Adobe Illustrator, Twine, Articy:Draft, Celtx
Game Design, Narrative Design, Game Writing, Screenwriting, Literary Writing, Concept Art, 2D Art, 3D Modeling (High & Low Poly), Texturing, Illustration, Comics