Studio Narrative Designer & Game Designer, King, Berlin, GER (2018-now)
Match-3 Puzzle "Candy Crush Saga/Jelly/Friends" &
Narrative Designer & Game Designer, Daedalic Entertainment, Hamburg, GER (2016-2018)
Episodic Adventure "Ken Follett's The Pillars of the Earth"
Artist Intern, Silent Dreams Games, Mülheim, GER (2015)
Survival RPG "Dead Age"
Writer Intern, Daedalic Entertainment, Hamburg, GER (2012)
Point-and-Click Adventure "The Night of the Rabbit"
Mediadesign Hochschule, Düsseldorf, GER (2012-2016)
B.Sc Game Design
Ringling College of Art & Design, FL, USA (2010-2012)
BA Game Art & Design (no degree)
Speaker, International (2014-now)
Regular speaker at conferences, events & universities.
Radio Journalist & Writer, D.Streamers, Düsseldorf, GER (2012-2016)
Writer, Director & Producer of LfM Bürgermedienpreis-nominated radio play "On the Internet, nobody knows you're a fungus"
English (fluent), German (native), French (proficient)
Twine, Articy:Draft, Celtx, Unity 3D, Unreal, Maya, ZBrush, Clip Studio Paint, Adobe Photoshop, Adobe Illustrator, Adobe Premiere
Game Design, System Design, UX Design, Narrative Design, Game Writing, Copywriting, Screenwriting, Concept Art, 2D Art, 3D Modeling, Animation, Texturing