ABOUT ME

 

EMPLOYMENT

  • Narrative Designer, Ubisoft Mobile, Paris, FRA (November 2020-now)
    Unannounced Project
  • Studio Narrative Designer & Game Designer, King, Berlin, GER (2018-October 2020)
    Match-3 Puzzle "Candy Crush Saga" , "Candy Crush Jelly" & "Candy Crush Friends" 
  • Narrative Designer, Daedalic Entertainment, Hamburg, GER (2016-2018)
    Episodic Adventure "Ken Follett's The Pillars of the Earth"
  • Artist Intern, Silent Dreams Games, Mülheim, GER (2015)
    Survival RPG "Dead Age"
  • Writer Intern, Daedalic Entertainment, Hamburg, GER (2012)
    Point-and-Click Adventure "The Night of the Rabbit"

 

EDUCATION

  • Mediadesign Hochschule, Düsseldorf, GER (2012-2016)
    B.Sc Game Design
  • Ringling College of Art & Design, FL, USA (2010-2012)
    BA Game Art & Design (no degree)

 

PUBLICATIONS

  • Directing Games: Fantasies of Disempowerment (2016)
    Game Design textbook

 

ACTIVITIES

  • Speaker, International (2014-now)
    Regular speaker at conferences, events & universities.
  • Radio Journalist & Writer, D.Streamers, Düsseldorf, GER (2012-2016)
    Writer, Director & Producer of LfM Bürgermedienpreis-nominated radio play "On the Internet, nobody knows you're a fungus"